Main Menu Showcase
-Worked on Main Menu, Battle Pass, Progression, Events, Playlist, Custom Lobby, Comms Wheel.
Battle Pass Screens
Creator Event and Launch Celebrations. Worked directly with Product department to come up with a way to showcase multiple streamers for our events.
Implemented screen. Animation team up with Charles-Etienne to establish a claiming effect that would be used globally.
In Match Gameplay. Worked on Countdown Intro, Scoreboards, and Level Up Banners.
Scoreboard Multiteam
Match Intro Countdown
Created multiple UI menus utilizing UI material lab, SDF workflow, blueprints, and materials with a team of visual designers and engineers for SplitGate 2 (2025). Heavy usage of modular common tiles, widgets, and materials reused around the game.
Contributors:
UI Director: Jean-Sebastian Day
UX Director: Sydney Terris
UI Engineer Director: Russell Hawkins, Joel Daignault
Producer: Brandon Riback
UI Art:
Piotr Kopertowski
https://www.artstation.com/piotrkopertowski
Omer Younas
https://www.artstation.com/geistunit
Andrea Gennari
https://www.artstation.com/andrea_gennari
UX: Madison Calvert
UI Technical Art:
Charles-Etienne Gouin
https://www.artstation.com/warpspeedzero
Christian Cipriano
UI Engineer: Mario Gutierrez, Kevin Barrington, Parker Levin, Iannis Palaczkos